Useful for a real player goal
Cards are grouped by observed collection, rarity, event, or escape value—not by appearance alone.
Choose what you care about—rarity, collection, an event lead, or escape practice—then compare dated fish observations and the fields still missing. This is not a fake universal S-to-F ranking.
Cards are grouped by observed collection, rarity, event, or escape value—not by appearance alone.
Exact-game footage supports names and some labels. Income, reach, and permanent order remain open.
Weather, mutations, updates, rods, and individual rolls may change what a catch means.
A medium label means the name or observation repeats or is reasonably clear in exact-game footage. Medium-low and low-medium cards need more corroboration.
Showing 10 of 10 dated catch leads.
High-rarity lead
Secret in one video; conflicting rolls exist
rarity consistency · income · reach and rod requirements
Godly-label lead
Godly in one English run
base rarity · income · access
Collection lead
Name repeated in exact-game footage
rarity · income · access
Repeated catch lead
Appears during high-luck attempts
rarity · income
Mythic-label lead
Mythic in one Indonesian run
English label · income · zone
Mythical-label lead
Mythical in one Indonesian run
English rarity text · income · zone
Blood Moon mutation lead
Footage connects Blood Moon and Bloody Codfish
exact chance · base rarity · income
Secret-label lead
Secret in one English run
base rarity · income · event influence
Escape-learning example
A player loses the catch during the shark phase
rarity · income
Collection and visual lead
Video catch plus official octopus-like cover art
exact on-screen spelling · rarity · income
Public game material describes caught fish placed on an island, not a character squad or team-synergy system. Compare catches by collection goal, observed income, reach, event state, and shark risk instead.
Plan island income choicesOpen until current game text or repeatable tests support it.
Open until current game text or repeatable tests support it.
Open until current game text or repeatable tests support it.
Open until current game text or repeatable tests support it.
July 10, 2026: added 10 dated catch leads and separated rarity, collection, event, and escape-practice jobs.
Fish names and use-case leads come from exact-game play footage checked July 10, 2026. The official Roblox description supports the catch, shark, island income, rods, and training loop but does not publish a fish ranking table.
There is not enough stable public data for one universal answer. Filter by collection, rarity chase, event tracking, or escape practice and check the open fields on each card.
Exact tiers would need a complete roster, consistent rarity order, income table, reach requirements, and current test conditions. Those fields are not available yet.
They are useful high-rarity leads from exact-game footage, but individual rolls and labels can conflict. The cards show the observed label and what remains unknown.
Treat it as a test lead: find the exact name in the current game, record the visible rarity and income, and note weather, rod, Throw Power, and date.
See the current list before planning rewards.
Review all 13 launch entries and aliases.
Avoid the unrelated Trello result.
Separate Roblox pages from exact-game footage.